GAME 03 • COMPLETE FIELD MANUAL

SHADOW
AGENTS

عملاء الظل — دليل العملية من البداية إلى النهاية

One word can activate an entire network—or expose the Rogue. This is the complete table-ready guide for Handlers and Field Agents.

4–10 PLAYERS15–25 MINARABIC + ENGLISH
Jolyne briefing players in the Shadow Agents operations room
THE OPERATION, A TO J

From opening the room to winning the final contact.

A

Assemble

Open Fantest Party on Android TV or Windows. Four to ten players join using Fantest Join.

B

Briefing

Crimson and Azure divisions are assigned privately. Each division has one Handler and Field Agents.

C

Classified map

Only Handlers see every identity on the 5×5 wall: friendly agents, rivals, civilians, and the Rogue.

D

Deliver Intel

The active Handler submits exactly one word and a number. The Intel word cannot be a word already on the board.

E

Evaluate

Field Agents discuss face to face and vote privately for the file that best matches the Intel.

F

Finalize

The Handler confirms the majority choice. The TV declassifies that file for everyone.

G

Good contact

A friendly agent lets the division continue, up to the Intel number plus one guess.

H

Hand over

A rival or civilian ends the turn immediately. The Handler may also stop early to protect the team.

I

Instant danger

Contacting the Rogue Agent ends the operation and the opposing division wins.

J

Job complete

The first division to contact all of its agents wins the operation.

HANDLER RULE

Guide without giving it away.

Your Intel is one word plus one number. Never point, spell, translate a board word, or use gestures to reveal the map.

FIELD AGENT RULE

Vote before declassification.

Discuss freely, then vote on your phone. The Handler confirms the team’s majority choice; unrevealed identities remain secret.

Ready for the operation?

Launch Fantest Party, select Game 03, and let the first joined phone lead the room.

GET THE APPS